Module 4 Assignment: Avalon



The MUD that I chose to explore was the world of Avalon. The opening page had several graphic links at the bottom indicating sites that held information about Avalon and its history. The first link was a link to the "Introduction to Avalon" which presented a directory of other links pertaining to the game's character building, commands, geography, guilds, history, and setting. Avalon, like all other role playing worlds, is played in real-time. Actions and thoughts progress while events go on around the characters during the game. The command list was fairly extensive and is somewhat reminiscent of UNIX commands. The introduction went on to list the communication syntax and skills necessary for the game, and the continental geography of Avalon.

Connection to Avalon required simply telneting to AVALON-RPG.COM (206.67.154.62). Each new user is given 5 hours free access, after that, blocks of credit must be purchased in advance in order to continue participating. It is at this point that any potential players are given a list of possible connections to Avalon;

Consequently, I attempted to connect to Avalon and begin my adventure. The lag or latency was not too bad to start but with time my progression slowed, either as a result of my novice use of the command language or my poor typing. I discovered that there were some alternative routes to Avalon if needed, but I thought I would continue on regardless. The number of sections were listed at twenty seven when I accessed the "Avalon Manual" icon. "Introduction to Avalon" was the first and that had taken 30 minutes to read. It was at this point that I decided to terminate my association with Avalon, not because it was a bad MUD, but because time is precious and I have no desire to learn more about this form of entertainment. Perhaps later, but not very likely.



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