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Motif and CDE 2.1 Style Guide

Design Methodology

Basic design methodology for creating the interface image incorporates two concepts:

  1. Understanding and exploiting the limits and potentials of the operating environment

    When making design decisions, be aware of rendering technologies that affect screen resolution, speed, and color and gray-scale support.

  2. Understanding human visual capabilities

    You must understand how to visually support the selection and grouping of elements. For example, knowledge of users' visual capabilities will determine how and where you will use patterns and anomalies in icon design.

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